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| MassType | massType () const |
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| double | maxX () const |
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| double | maxY () const |
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| double | maxZ () const |
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| double | minX () const |
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| double | minY () const |
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| double | minZ () const |
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| double | density (Position bfr) const override |
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| string | filename () const |
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| Position | generatePosition () const override |
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| bool | importMetallicity () const |
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| bool | importTemperature () const |
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| double | maxTemperature () const |
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| int | numSites () const override |
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| double | SigmaX () const override |
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| double | SigmaY () const override |
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| double | SigmaZ () const override |
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| Position | sitePosition (int index) const override |
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| string | useColumns () const |
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| int | dimension () const override |
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| virtual double | density (Position bfr) const =0 |
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| virtual int | dimension () const =0 |
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| virtual Position | generatePosition () const =0 |
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| virtual double | SigmaX () const =0 |
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| virtual double | SigmaY () const =0 |
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| virtual double | SigmaZ () const =0 |
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| template<class T > |
| T * | find (bool setup=true) const |
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| template<class T > |
| T * | interface (int levels=-999999, bool setup=true) const |
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| virtual string | itemName () const |
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| void | setup () |
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| string | typeAndName () const |
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| | Item (const Item &)=delete |
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| virtual | ~Item () |
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| void | addChild (Item *child) |
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| const vector< Item * > & | children () const |
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| virtual void | clearItemListProperty (const PropertyDef *property) |
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| void | destroyChild (Item *child) |
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| virtual bool | getBoolProperty (const PropertyDef *property) const |
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| virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
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| virtual double | getDoubleProperty (const PropertyDef *property) const |
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| virtual string | getEnumProperty (const PropertyDef *property) const |
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| virtual int | getIntProperty (const PropertyDef *property) const |
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| virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
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| virtual Item * | getItemProperty (const PropertyDef *property) const |
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| virtual string | getStringProperty (const PropertyDef *property) const |
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| int | getUtilityProperty (string name) const |
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| virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
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| Item & | operator= (const Item &)=delete |
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| Item * | parent () const |
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| virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
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| virtual void | setBoolProperty (const PropertyDef *property, bool value) |
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| virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
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| virtual void | setDoubleProperty (const PropertyDef *property, double value) |
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| virtual void | setEnumProperty (const PropertyDef *property, string value) |
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| virtual void | setIntProperty (const PropertyDef *property, int value) |
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| virtual void | setItemProperty (const PropertyDef *property, Item *item) |
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| virtual void | setStringProperty (const PropertyDef *property, string value) |
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| void | setUtilityProperty (string name, int value) |
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| virtual string | type () const |
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| virtual | ~SiteListInterface () |
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| virtual int | numSites () const =0 |
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| virtual Position | sitePosition (int index) const =0 |
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MeshGeometry is an abstract class for representing a 3D geometry with a spatial density distribution that is discretized on some structured or unstructured tessellation of a cuboidal spatial domain. The class derives from the ImportedGeometry class, and its main (or only) function is to allow the user to configure the extent of the cuboidal domain of the tessellation, and to indicate the type of mass quantity to be imported for each cell. Subclasses need to define the actual tessellation being used, and deal with the other requirements set by the ImportedGeometry class.
The enumeration type indicating the type of mass quantity to be imported.
MassDensity : "mass density" .
Mass : "mass (volume-integrated mass density)" .
NumberDensity : "number density" .
Number : "number (volume-integrated number density)" .