#include <NetzerAngularDistribution.hpp>
Public Member Functions | |
double | generateInclinationCosine () const override |
double | probabilityForInclinationCosine (double costheta) const override |
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int | dimension () const override |
Direction | generateDirection () const override |
virtual double | generateInclinationCosine () const =0 |
double | probabilityForDirection (Direction bfk) const override |
virtual double | probabilityForInclinationCosine (double costheta) const =0 |
double | symmetryX () const |
double | symmetryY () const |
double | symmetryZ () const |
virtual int | dimension () const =0 |
virtual Direction | generateDirection () const =0 |
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template<class T > | |
T * | find (bool setup=true) const |
template<class T > | |
T * | interface (int levels=-999999, bool setup=true) const |
virtual string | itemName () const |
void | setup () |
string | typeAndName () const |
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Item (const Item &)=delete | |
virtual | ~Item () |
void | addChild (Item *child) |
const vector< Item * > & | children () const |
virtual void | clearItemListProperty (const PropertyDef *property) |
void | destroyChild (Item *child) |
virtual bool | getBoolProperty (const PropertyDef *property) const |
virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
virtual double | getDoubleProperty (const PropertyDef *property) const |
virtual string | getEnumProperty (const PropertyDef *property) const |
virtual int | getIntProperty (const PropertyDef *property) const |
virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
virtual Item * | getItemProperty (const PropertyDef *property) const |
virtual string | getStringProperty (const PropertyDef *property) const |
int | getUtilityProperty (string name) const |
virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
Item & | operator= (const Item &)=delete |
Item * | parent () const |
virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
virtual void | setBoolProperty (const PropertyDef *property, bool value) |
virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
virtual void | setDoubleProperty (const PropertyDef *property, double value) |
virtual void | setEnumProperty (const PropertyDef *property, string value) |
virtual void | setIntProperty (const PropertyDef *property, int value) |
virtual void | setItemProperty (const PropertyDef *property, Item *item) |
virtual void | setStringProperty (const PropertyDef *property, string value) |
void | setUtilityProperty (string name, int value) |
virtual string | type () const |
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virtual | ~AngularDistributionInterface () |
virtual double | probabilityForDirection (Direction bfk) const =0 |
Protected Member Functions | |
NetzerAngularDistribution () | |
void | setupSelfBefore () override |
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AxAngularDistribution () | |
void | setupSelfBefore () override |
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AngularDistribution () | |
Random * | random () const |
void | setupSelfBefore () override |
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SimulationItem () | |
virtual bool | offersInterface (const std::type_info &interfaceTypeInfo) const |
virtual void | setupSelfAfter () |
virtual void | setupSelfBefore () |
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Item () | |
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AngularDistributionInterface () | |
Private Types | |
using | BaseType = AxAngularDistribution |
using | ItemType = NetzerAngularDistribution |
Private Attributes | |
Array | _costhetav |
Array | _Xv |
Friends | |
class | ItemRegistry |
The NetzerAngularDistribution class describes anisotropic AGN accretion disk emission as proposed by Netzer (1987, MNRAS.225...55N, eq (5)):
The accretion disk is assumed to be approximated by a point source. The emission pattern is axisymmetric relative to an arbitrary symmetry axis configured in the base class.
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inlineprotected |
Default constructor for concrete Item subclass NetzerAngularDistribution : "a Netzer AGN accretion disk emission profile" .
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overridevirtual |
This function generates a random inclination cosine
Implements AxAngularDistribution.
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overridevirtual |
This function returns the normalized probability for a given inclination cosine
Implements AxAngularDistribution.
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overrideprotectedvirtual |
This function contructs a vector with the cumulative distribution of the anisotropic luminosity as a function of
which, after proper normalization, leads to
Reimplemented from AxAngularDistribution.