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| bool | align () const |
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| int | numSides () const |
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| double | radius () const |
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| double | x () const |
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| double | y () const |
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| virtual void | paint () |
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| | Item (const Item &)=delete |
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| virtual | ~Item () |
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| void | addChild (Item *child) |
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| const vector< Item * > & | children () const |
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| virtual void | clearItemListProperty (const PropertyDef *property) |
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| void | destroyChild (Item *child) |
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| virtual bool | getBoolProperty (const PropertyDef *property) const |
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| virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
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| virtual double | getDoubleProperty (const PropertyDef *property) const |
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| virtual string | getEnumProperty (const PropertyDef *property) const |
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| virtual int | getIntProperty (const PropertyDef *property) const |
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| virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
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| virtual Item * | getItemProperty (const PropertyDef *property) const |
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| virtual string | getStringProperty (const PropertyDef *property) const |
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| int | getUtilityProperty (string name) const |
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| virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
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| Item & | operator= (const Item &)=delete |
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| Item * | parent () const |
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| virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
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| virtual void | setBoolProperty (const PropertyDef *property, bool value) |
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| virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
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| virtual void | setDoubleProperty (const PropertyDef *property, double value) |
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| virtual void | setEnumProperty (const PropertyDef *property, string value) |
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| virtual void | setIntProperty (const PropertyDef *property, int value) |
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| virtual void | setItemProperty (const PropertyDef *property, Item *item) |
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| virtual void | setStringProperty (const PropertyDef *property, string value) |
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| void | setUtilityProperty (string name, int value) |
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| virtual string | type () const |
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The PolygonShape class represents a regular polygon that draws its \(N \leq 3\) sides. The class inherits from the CenterShape class. All corner points lie at the same radius \(r>0\) from the center of the shape. One of the corner points lies on the horizontal or vertical line through the center depending on the value of the align property.
| PolygonShape::radius |
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const |
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This function returns the value of the discoverable double property radius : "the radius, i.e. the distance from each corner to the center" .
This property represents a physical quantity of type "length" .
The minimum value for this property is "0 m" .
The maximum value for this property is "1 m" .