The SKIRT project
advanced radiative transfer for astrophysics
ResourceSED Class Referenceabstract

#include <ResourceSED.hpp>

Inheritance diagram for ResourceSED:

Public Member Functions

double generateWavelength () const override
double integratedLuminosity (const Range &wavelengthRange) const override
Range intrinsicWavelengthRange () const override
double specificLuminosity (double wavelength) const override
void specificLuminosityArray (Array &lambdav, Array &pv, const Range &wavelengthRange) const override
Public Member Functions inherited from SED
Range normalizationWavelengthRange () const
Public Member Functions inherited from SimulationItem
template<class T>
T * find (bool setup=true) const
template<class T>
T * interface (int levels=-999999, bool setup=true) const
virtual string itemName () const
void setup ()
string typeAndName () const
Public Member Functions inherited from Item
 Item (const Item &)=delete
virtual ~Item ()
void addChild (Item *child)
const vector< Item * > & children () const
virtual void clearItemListProperty (const PropertyDef *property)
void destroyChild (Item *child)
virtual bool getBoolProperty (const PropertyDef *property) const
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
virtual double getDoubleProperty (const PropertyDef *property) const
virtual string getEnumProperty (const PropertyDef *property) const
virtual int getIntProperty (const PropertyDef *property) const
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
virtual ItemgetItemProperty (const PropertyDef *property) const
virtual string getStringProperty (const PropertyDef *property) const
int getUtilityProperty (string name) const
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
Itemoperator= (const Item &)=delete
Itemparent () const
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
virtual void setBoolProperty (const PropertyDef *property, bool value)
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
virtual void setDoubleProperty (const PropertyDef *property, double value)
virtual void setEnumProperty (const PropertyDef *property, string value)
virtual void setIntProperty (const PropertyDef *property, int value)
virtual void setItemProperty (const PropertyDef *property, Item *item)
virtual void setStringProperty (const PropertyDef *property, string value)
void setUtilityProperty (string name, int value)
virtual string type () const

Protected Member Functions

 ResourceSED ()
virtual string resourceName () const =0
void setupSelfBefore () override
Protected Member Functions inherited from ContSED
 ContSED ()
Protected Member Functions inherited from SED
 SED ()
Randomrandom () const
void setupSelfBefore () override
Protected Member Functions inherited from SimulationItem
 SimulationItem ()
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
virtual void setupSelfAfter ()
Protected Member Functions inherited from Item
 Item ()

Private Types

using BaseType
using ItemType

Private Attributes

Array _lambdav
double _Ltot
Array _Pv
Array _pv
StoredTable< 1 > _table

Friends

class ItemRegistry

Detailed Description

ResourceSED is an abstract class for representing a spectral energy distribution loaded from a resource in SKIRT stored table format. The subclass must provide the name of the resource.

Constructor & Destructor Documentation

◆ ResourceSED()

ResourceSED::ResourceSED ( )
inlineprotected

Default constructor for abstract Item subclass ResourceSED: "a spectral energy distribution loaded from a resource".

Member Function Documentation

◆ generateWavelength()

double ResourceSED::generateWavelength ( ) const
overridevirtual

This function draws a random wavelength from the normalized spectral energy distribution.

Implements SED.

◆ integratedLuminosity()

double ResourceSED::integratedLuminosity ( const Range & wavelengthRange) const
overridevirtual

This function returns the normalized integrated luminosity \(L\) (i.e. radiative power) over the specified wavelength range.

Implements SED.

◆ intrinsicWavelengthRange()

Range ResourceSED::intrinsicWavelengthRange ( ) const
overridevirtual

This function returns the intrinsic wavelength range of the SED. For the current class, the range is retrieved from the underlying stored table.

Implements SED.

◆ resourceName()

virtual string ResourceSED::resourceName ( ) const
protectedpure virtual

This function must be implemented in each subclass to return the name of the stored table resource tabulating the SED.

Implemented in QuasarSED, and SunSED.

◆ setupSelfBefore()

void ResourceSED::setupSelfBefore ( )
overrideprotectedvirtual

This function opens the stored table resource tabulating the SED and sets up the cumulative distribution that will be used to sample random wavelengths.

Reimplemented from SimulationItem.

◆ specificLuminosity()

double ResourceSED::specificLuminosity ( double wavelength) const
overridevirtual

This function returns the normalized specific luminosity \(L_\lambda\) (i.e. radiative power per unit of wavelength) at the specified wavelength.

Implements ContSED.

◆ specificLuminosityArray()

void ResourceSED::specificLuminosityArray ( Array & lambdav,
Array & pv,
const Range & wavelengthRange ) const
overridevirtual

This function returns the normalized specific luminosity \(L_\lambda\) (i.e. radiative power per unit of wavelength) at a number of wavelength points within the specified wavelength range.

Implements ContSED.


The documentation for this class was generated from the following file: