|
| Shape * | shape () const |
| |
| virtual void | paint () |
| |
| | Item (const Item &)=delete |
| |
| virtual | ~Item () |
| |
| void | addChild (Item *child) |
| |
| const vector< Item * > & | children () const |
| |
| virtual void | clearItemListProperty (const PropertyDef *property) |
| |
| void | destroyChild (Item *child) |
| |
| virtual bool | getBoolProperty (const PropertyDef *property) const |
| |
| virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
| |
| virtual double | getDoubleProperty (const PropertyDef *property) const |
| |
| virtual string | getEnumProperty (const PropertyDef *property) const |
| |
| virtual int | getIntProperty (const PropertyDef *property) const |
| |
| virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
| |
| virtual Item * | getItemProperty (const PropertyDef *property) const |
| |
| virtual string | getStringProperty (const PropertyDef *property) const |
| |
| int | getUtilityProperty (string name) const |
| |
| virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
| |
| Item & | operator= (const Item &)=delete |
| |
| Item * | parent () const |
| |
| virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
| |
| virtual void | setBoolProperty (const PropertyDef *property, bool value) |
| |
| virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
| |
| virtual void | setDoubleProperty (const PropertyDef *property, double value) |
| |
| virtual void | setEnumProperty (const PropertyDef *property, string value) |
| |
| virtual void | setIntProperty (const PropertyDef *property, int value) |
| |
| virtual void | setItemProperty (const PropertyDef *property, Item *item) |
| |
| virtual void | setStringProperty (const PropertyDef *property, string value) |
| |
| void | setUtilityProperty (string name, int value) |
| |
| virtual string | type () const |
| |
ShapeDecorator is the base class for all shape decorators, i.e. shapes that adjust another shape (or group of shapes). The specific form of adjustment is defined by each ShapeDecorator subclass.