The SKIRT project
advanced radiative transfer for astrophysics
UnidirectionalVectorField Class Reference

#include <UnidirectionalVectorField.hpp>

Inheritance diagram for UnidirectionalVectorField:

Public Member Functions

int dimension () const override
double fieldX () const
double fieldY () const
double fieldZ () const
Vec vector (Position bfr) const override
Public Member Functions inherited from SimulationItem
template<class T>
T * find (bool setup=true) const
template<class T>
T * interface (int levels=-999999, bool setup=true) const
virtual string itemName () const
void setup ()
string typeAndName () const
Public Member Functions inherited from Item
 Item (const Item &)=delete
virtual ~Item ()
void addChild (Item *child)
const vector< Item * > & children () const
virtual void clearItemListProperty (const PropertyDef *property)
void destroyChild (Item *child)
virtual bool getBoolProperty (const PropertyDef *property) const
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
virtual double getDoubleProperty (const PropertyDef *property) const
virtual string getEnumProperty (const PropertyDef *property) const
virtual int getIntProperty (const PropertyDef *property) const
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
virtual ItemgetItemProperty (const PropertyDef *property) const
virtual string getStringProperty (const PropertyDef *property) const
int getUtilityProperty (string name) const
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
Itemoperator= (const Item &)=delete
Itemparent () const
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
virtual void setBoolProperty (const PropertyDef *property, bool value)
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
virtual void setDoubleProperty (const PropertyDef *property, double value)
virtual void setEnumProperty (const PropertyDef *property, string value)
virtual void setIntProperty (const PropertyDef *property, int value)
virtual void setItemProperty (const PropertyDef *property, Item *item)
virtual void setStringProperty (const PropertyDef *property, string value)
void setUtilityProperty (string name, int value)
virtual string type () const

Protected Member Functions

 UnidirectionalVectorField ()
void setupSelfBefore () override
Protected Member Functions inherited from VectorField
 VectorField ()
Protected Member Functions inherited from SimulationItem
 SimulationItem ()
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
virtual void setupSelfAfter ()
Protected Member Functions inherited from Item
 Item ()

Private Types

using BaseType
using ItemType

Private Attributes

Vec _d
double _fieldX
double _fieldY
double _fieldZ

Friends

class ItemRegistry

Detailed Description

UnidirectionalVectorField represents a vector field with unit vectors that all point in the same direction. This direction is configured by the user; the components are automatically normalized to form a unit vector if needed.

Constructor & Destructor Documentation

◆ UnidirectionalVectorField()

UnidirectionalVectorField::UnidirectionalVectorField ( )
inlineprotected

Default constructor for concrete Item subclass UnidirectionalVectorField: "a vector field uniformly pointing in a given direction".

Member Function Documentation

◆ dimension()

int UnidirectionalVectorField::dimension ( ) const
overridevirtual

This function returns the dimension of the vector field, which for this class is 2 if the configured direction is parallel to the z-axis (indicating axial symmetry), and 3 otherwise (no symmetry).

Implements VectorField.

◆ fieldX()

double UnidirectionalVectorField::fieldX ( ) const
inline

This function returns the value of the discoverable double property fieldX: "the field direction, x component".

The default value for this property is given by the conditional value expression "0".

When a value is entered for this property, the names provided by the conditional value expression "fieldX:Dimension3" are inserted into the name sets used for evaluating Boolean expressions.

◆ fieldY()

double UnidirectionalVectorField::fieldY ( ) const
inline

This function returns the value of the discoverable double property fieldY: "the field direction, y component".

The default value for this property is given by the conditional value expression "0".

When a value is entered for this property, the names provided by the conditional value expression "fieldY:Dimension3" are inserted into the name sets used for evaluating Boolean expressions.

◆ fieldZ()

double UnidirectionalVectorField::fieldZ ( ) const
inline

This function returns the value of the discoverable double property fieldZ: "the field direction, z component".

The default value for this property is given by the conditional value expression "1".

When a value is entered for this property, the names provided by the conditional value expression "fieldZ:Dimension2" are inserted into the name sets used for evaluating Boolean expressions.

◆ setupSelfBefore()

void UnidirectionalVectorField::setupSelfBefore ( )
overrideprotectedvirtual

This function verifies that the configured direction is not the null vector, and it stores the normalized direction vector for later use.

Reimplemented from SimulationItem.

◆ vector()

Vec UnidirectionalVectorField::vector ( Position bfr) const
overridevirtual

This function returns a unit vector corresponding to the direction configured by the user.

Implements VectorField.


The documentation for this class was generated from the following file: