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advanced radiative transfer for astrophysics
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UnidirectionalVectorField Class Reference

#include <UnidirectionalVectorField.hpp>

Inheritance diagram for UnidirectionalVectorField:
Inheritance graph
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Public Member Functions

int dimension () const override
 
double fieldX () const
 
double fieldY () const
 
double fieldZ () const
 
Vec vector (Position bfr) const override
 
virtual int dimension () const =0
 
virtual Vec vector (Position bfr) const =0
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 UnidirectionalVectorField ()
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from VectorField
 VectorField ()
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = VectorField
 
using ItemType = UnidirectionalVectorField
 

Private Attributes

Vec _d
 
double _fieldX
 
double _fieldY
 
double _fieldZ
 

Friends

class ItemRegistry
 

Detailed Description

UnidirectionalVectorField represents a vector field with unit vectors that all point in the same direction. This direction is configured by the user; the components are automatically normalized to form a unit vector if needed.

Constructor & Destructor Documentation

◆ UnidirectionalVectorField()

UnidirectionalVectorField::UnidirectionalVectorField ( )
inlineprotected

Default constructor for concrete Item subclass UnidirectionalVectorField : "a vector field uniformly pointing in a given direction" .

Member Function Documentation

◆ dimension()

int UnidirectionalVectorField::dimension ( ) const
overridevirtual

This function returns the dimension of the vector field, which for this class is 2 if the configured direction is parallel to the z-axis (indicating axial symmetry), and 3 otherwise (no symmetry).

Implements VectorField.

◆ fieldX()

UnidirectionalVectorField::fieldX ( ) const
inline

This function returns the value of the discoverable double property fieldX : "the field direction, x component" .

The default value for this property is given by the conditional value expression "0" .

When a value is entered for this property, the names provided by the conditional value expression "fieldX:Dimension3" are inserted into the name sets used for evaluating Boolean expressions.

◆ fieldY()

UnidirectionalVectorField::fieldY ( ) const
inline

This function returns the value of the discoverable double property fieldY : "the field direction, y component" .

The default value for this property is given by the conditional value expression "0" .

When a value is entered for this property, the names provided by the conditional value expression "fieldY:Dimension3" are inserted into the name sets used for evaluating Boolean expressions.

◆ fieldZ()

UnidirectionalVectorField::fieldZ ( ) const
inline

This function returns the value of the discoverable double property fieldZ : "the field direction, z component" .

The default value for this property is given by the conditional value expression "1" .

When a value is entered for this property, the names provided by the conditional value expression "fieldZ:Dimension2" are inserted into the name sets used for evaluating Boolean expressions.

◆ setupSelfBefore()

void UnidirectionalVectorField::setupSelfBefore ( )
overrideprotectedvirtual

This function verifies that the configured direction is not the null vector, and it stores the normalized direction vector for later use.

Reimplemented from SimulationItem.

◆ vector()

Vec UnidirectionalVectorField::vector ( Position  bfr) const
overridevirtual

This function returns a unit vector corresponding to the direction configured by the user.

Implements VectorField.


The documentation for this class was generated from the following file: