#include <AllCellsLibrary.hpp>
Public Member Functions | |
AllCellsLibrary (SimulationItem *parent) | |
virtual vector< int > | mapping (const Array &bv) const =0 |
virtual int | numEntries () const =0 |
![]() | |
template<class T > | |
T * | find (bool setup=true) const |
template<class T > | |
T * | interface (int levels=-999999, bool setup=true) const |
virtual string | itemName () const |
void | setup () |
string | typeAndName () const |
![]() | |
Item (const Item &)=delete | |
virtual | ~Item () |
void | addChild (Item *child) |
const vector< Item * > & | children () const |
virtual void | clearItemListProperty (const PropertyDef *property) |
void | destroyChild (Item *child) |
virtual bool | getBoolProperty (const PropertyDef *property) const |
virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
virtual double | getDoubleProperty (const PropertyDef *property) const |
virtual string | getEnumProperty (const PropertyDef *property) const |
virtual int | getIntProperty (const PropertyDef *property) const |
virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
virtual Item * | getItemProperty (const PropertyDef *property) const |
virtual string | getStringProperty (const PropertyDef *property) const |
int | getUtilityProperty (string name) const |
virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
Item & | operator= (const Item &)=delete |
Item * | parent () const |
virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
virtual void | setBoolProperty (const PropertyDef *property, bool value) |
virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
virtual void | setDoubleProperty (const PropertyDef *property, double value) |
virtual void | setEnumProperty (const PropertyDef *property, string value) |
virtual void | setIntProperty (const PropertyDef *property, int value) |
virtual void | setItemProperty (const PropertyDef *property, Item *item) |
virtual void | setStringProperty (const PropertyDef *property, string value) |
void | setUtilityProperty (string name, int value) |
virtual string | type () const |
Protected Member Functions | |
AllCellsLibrary () | |
vector< int > | mapping (const Array &bv) const override |
int | numEntries () const override |
![]() | |
SpatialCellLibrary () | |
![]() | |
SimulationItem () | |
virtual bool | offersInterface (const std::type_info &interfaceTypeInfo) const |
virtual void | setupSelfAfter () |
virtual void | setupSelfBefore () |
![]() | |
Item () | |
Private Types | |
using | BaseType = SpatialCellLibrary |
using | ItemType = AllCellsLibrary |
Friends | |
class | ItemRegistry |
The AllCellsLibrary class provides a library scheme for grouping spatial cells that has a separate entry for every cell, effectively disabling the library mechanism. This straightforward mechanism is meaningful when the corresponding calculation is fast, or as a reference for evaluating more complicated library mechanisms.
|
inlineprotected |
Default constructor for concrete Item subclass AllCellsLibrary : "a library scheme that has a separate entry for every spatial cell" .
|
explicit |
This constructor can be invoked programmatically to create an AllCellsLibrary object. Before the constructor returns, the newly created object is hooked up as a child to the specified parent in the simulation hierarchy (so it will automatically be deleted), and its setup() function has been called.
|
overrideprotectedvirtual |
This function returns a vector nv with length
Implements SpatialCellLibrary.
|
overrideprotectedvirtual |
This function returns the number of entries in the library. In this class the function returns the number of spatial cells, i.e.
Implements SpatialCellLibrary.