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advanced radiative transfer for astrophysics
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DefaultWavelengthDistribution Class Reference

#include <DefaultWavelengthDistribution.hpp>

Inheritance diagram for DefaultWavelengthDistribution:
Inheritance graph
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Public Member Functions

double generateWavelength () const override
 
double probability (double wavelength) const override
 
virtual double generateWavelength () const =0
 
virtual double probability (double wavelength) const =0
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 DefaultWavelengthDistribution ()
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from WavelengthDistribution
 WavelengthDistribution ()
 
Randomrandom () const
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = WavelengthDistribution
 
using ItemType = DefaultWavelengthDistribution
 

Private Attributes

double _logMin
 
double _logWidth
 
Range _range
 

Friends

class ItemRegistry
 

Detailed Description

A DefaultWavelengthDistribution object represents a wavelength probability distribution for which the logarithm of the wavelength is distributed uniformly over the full wavelength range of the source. This is equivalent to a LogWavelengthDistribution object configured with a wavelength range that fully contains the source wavelength range, but without the need for any user configuration.

Specifically, with \(a\) and \(b\) denoting the minimum and maximum of the source wavelength range, the normalized probability distribution can be written as

\[ p(\lambda) = \begin{cases} \frac{1}{\ln b - \ln a}\,\frac{1}{\lambda} & a < \lambda < b \\ 0 & \mathrm{elsewhere} \end{cases} \]

Using the inversion method, this easily leads to the formula for sampling a wavelength from this distribution:

\[ \ln\lambda = \ln a + (\ln b - \ln a) \mathcal{X} \]

where \(\mathcal{X} \) is a random deviate.

Constructor & Destructor Documentation

◆ DefaultWavelengthDistribution()

DefaultWavelengthDistribution::DefaultWavelengthDistribution ( )
inlineprotected

Default constructor for concrete Item subclass DefaultWavelengthDistribution : "the default (logarithmic) wavelength probability distribution" .

Member Function Documentation

◆ generateWavelength()

double DefaultWavelengthDistribution::generateWavelength ( ) const
overridevirtual

This function draws a random wavelength from the wavelength distribution.

Implements WavelengthDistribution.

◆ probability()

double DefaultWavelengthDistribution::probability ( double  wavelength) const
overridevirtual

This function returns the probability of the distribution at the given wavelength.

Implements WavelengthDistribution.

◆ setupSelfBefore()

void DefaultWavelengthDistribution::setupSelfBefore ( )
overrideprotectedvirtual

This function precalculates some values used by the other functions in this class.

Reimplemented from SimulationItem.


The documentation for this class was generated from the following file: