#include <DiscreteWavelengthDistribution.hpp>

Protected Member Functions | |
| DiscreteWavelengthDistribution () | |
| double | wavelengthInBin (int ell) const override |
| Protected Member Functions inherited from GridWavelengthDistribution | |
| GridWavelengthDistribution () | |
| void | setupSelfAfter () override |
| Protected Member Functions inherited from WavelengthDistribution | |
| WavelengthDistribution () | |
| Random * | random () const |
| void | setupSelfBefore () override |
| Protected Member Functions inherited from SimulationItem | |
| SimulationItem () | |
| virtual bool | offersInterface (const std::type_info &interfaceTypeInfo) const |
| Protected Member Functions inherited from Item | |
| Item () | |
Private Types | |
| using | BaseType |
| using | ItemType |
Friends | |
| class | ItemRegistry |
Additional Inherited Members | |
| Public Member Functions inherited from GridWavelengthDistribution | |
| double | generateWavelength () const override |
| double | probability (double wavelength) const override |
| DisjointWavelengthGrid * | wavelengthGrid () const |
| Public Member Functions inherited from SimulationItem | |
| template<class T> | |
| T * | find (bool setup=true) const |
| template<class T> | |
| T * | interface (int upLevels, int downLevels, bool setup) const |
| virtual string | itemName () const |
| void | setup () |
| string | typeAndName () const |
| Public Member Functions inherited from Item | |
| Item (const Item &)=delete | |
| virtual | ~Item () |
| void | addChild (Item *child) |
| const vector< Item * > & | children () const |
| virtual void | clearItemListProperty (const PropertyDef *property) |
| void | destroyChild (Item *child) |
| virtual bool | getBoolProperty (const PropertyDef *property) const |
| virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
| virtual double | getDoubleProperty (const PropertyDef *property) const |
| virtual string | getEnumProperty (const PropertyDef *property) const |
| virtual int | getIntProperty (const PropertyDef *property) const |
| virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
| virtual Item * | getItemProperty (const PropertyDef *property) const |
| virtual string | getStringProperty (const PropertyDef *property) const |
| int | getUtilityProperty (string name) const |
| virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
| Item & | operator= (const Item &)=delete |
| Item * | parent () const |
| virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
| virtual void | setBoolProperty (const PropertyDef *property, bool value) |
| virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
| virtual void | setDoubleProperty (const PropertyDef *property, double value) |
| virtual void | setEnumProperty (const PropertyDef *property, string value) |
| virtual void | setIntProperty (const PropertyDef *property, int value) |
| virtual void | setItemProperty (const PropertyDef *property, Item *item) |
| virtual void | setStringProperty (const PropertyDef *property, string value) |
| void | setUtilityProperty (string name, int value) |
| virtual string | type () const |
DiscreteWavelengthDistribution is a specialty class for representing discrete wavelength probability distributions derived from a wavelength grid that can be configured by the user. This class is useful for mimicking codes that emit photon packets at discrete wavelengths rather than across a continuous range, perhaps to compare results in the context of a benchmark. One has to take great care when using this class in a simulation configuration, as indicated in more detail below.
When a DiscreteWavelengthDistribution instance is used as the wavelength bias distribution for a source with a composite bias factor of one, the source will emit photon packets only at the characteristic wavelengths of the configured grid, and the photon packets will be distributed with equal probability among those wavelengths. More precisely, the DiscreteWavelengthDistribution instance uses only the characteristic wavelengths of the configured grid that fall inside the wavelength range of the associated source (obtained through the SourceWavelengthRangeInterface). If none of the characteristic wavelengths fall inside the source range, a fatal error is issued.
When sending photon packets at a particular grid of discrete wavelengths, it makes little sense to configure wavelength grids with different bins for detecting photon packets in other areas of the simulation. Doing so might cause unexpected results. For example, some bins might receive no photon packets at all and thus incorrectly report zero influx. It is therefore best to configure the same wavelength grid throughout the simulation.
To configure a simulation that uses discrete wavelengths, follow these guidelines:
See also BinnedWavelengthDistribution, which offers similar functionality but spreads the generated wavelengths across the full width of each bin instead of concentrating them at the bin's characteristic wavelength.
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inlineprotected |
Default constructor for concrete Item subclass DiscreteWavelengthDistribution: "a discrete wavelength probability distribution derived from a wavelength grid".
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overrideprotectedvirtual |
This function returns the characteristic wavelength of the given bin, so that the distribution implements a Dirac-delta function within each of the (in-range) bins of the configured wavelength grid.
Implements GridWavelengthDistribution.