The SKIRT project
advanced radiative transfer for astrophysics
LinMesh Class Reference

#include <LinMesh.hpp>

Inheritance diagram for LinMesh:

Public Member Functions

Array mesh () const override
Public Member Functions inherited from Mesh
int numBins () const
Public Member Functions inherited from SimulationItem
template<class T>
T * find (bool setup=true) const
template<class T>
T * interface (int levels=-999999, bool setup=true) const
virtual string itemName () const
void setup ()
string typeAndName () const
Public Member Functions inherited from Item
 Item (const Item &)=delete
virtual ~Item ()
void addChild (Item *child)
const vector< Item * > & children () const
virtual void clearItemListProperty (const PropertyDef *property)
void destroyChild (Item *child)
virtual bool getBoolProperty (const PropertyDef *property) const
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
virtual double getDoubleProperty (const PropertyDef *property) const
virtual string getEnumProperty (const PropertyDef *property) const
virtual int getIntProperty (const PropertyDef *property) const
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
virtual ItemgetItemProperty (const PropertyDef *property) const
virtual string getStringProperty (const PropertyDef *property) const
int getUtilityProperty (string name) const
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
Itemoperator= (const Item &)=delete
Itemparent () const
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
virtual void setBoolProperty (const PropertyDef *property, bool value)
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
virtual void setDoubleProperty (const PropertyDef *property, double value)
virtual void setEnumProperty (const PropertyDef *property, string value)
virtual void setIntProperty (const PropertyDef *property, int value)
virtual void setItemProperty (const PropertyDef *property, Item *item)
virtual void setStringProperty (const PropertyDef *property, string value)
void setUtilityProperty (string name, int value)
virtual string type () const

Protected Member Functions

 LinMesh ()
Protected Member Functions inherited from Mesh
 Mesh ()
void setNumBins (int value)
Protected Member Functions inherited from SimulationItem
 SimulationItem ()
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
virtual void setupSelfAfter ()
virtual void setupSelfBefore ()
Protected Member Functions inherited from Item
 Item ()

Private Types

using BaseType
using ItemType

Friends

class ItemRegistry

Detailed Description

The LinMesh class represents a mesh on the unit interval \([0,1]\) with a linear distribution of the mesh points.

Constructor & Destructor Documentation

◆ LinMesh()

LinMesh::LinMesh ( )
inlineprotected

Default constructor for concrete Item subclass LinMesh: "a linear mesh".

Member Function Documentation

◆ mesh()

Array LinMesh::mesh ( ) const
overridevirtual

This function returns an array containing the mesh points.

Implements Mesh.


The documentation for this class was generated from the following file: