#include <LuminosityNormalization.hpp>
Public Member Functions | |
virtual double | luminosityForSED (SED *sed) const =0 |
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template<class T > | |
T * | find (bool setup=true) const |
template<class T > | |
T * | interface (int levels=-999999, bool setup=true) const |
virtual string | itemName () const |
void | setup () |
string | typeAndName () const |
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Item (const Item &)=delete | |
virtual | ~Item () |
void | addChild (Item *child) |
const vector< Item * > & | children () const |
virtual void | clearItemListProperty (const PropertyDef *property) |
void | destroyChild (Item *child) |
virtual bool | getBoolProperty (const PropertyDef *property) const |
virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
virtual double | getDoubleProperty (const PropertyDef *property) const |
virtual string | getEnumProperty (const PropertyDef *property) const |
virtual int | getIntProperty (const PropertyDef *property) const |
virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
virtual Item * | getItemProperty (const PropertyDef *property) const |
virtual string | getStringProperty (const PropertyDef *property) const |
int | getUtilityProperty (string name) const |
virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
Item & | operator= (const Item &)=delete |
Item * | parent () const |
virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
virtual void | setBoolProperty (const PropertyDef *property, bool value) |
virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
virtual void | setDoubleProperty (const PropertyDef *property, double value) |
virtual void | setEnumProperty (const PropertyDef *property, string value) |
virtual void | setIntProperty (const PropertyDef *property, int value) |
virtual void | setItemProperty (const PropertyDef *property, Item *item) |
virtual void | setStringProperty (const PropertyDef *property, string value) |
void | setUtilityProperty (string name, int value) |
virtual string | type () const |
Protected Member Functions | |
LuminosityNormalization () | |
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SimulationItem () | |
virtual bool | offersInterface (const std::type_info &interfaceTypeInfo) const |
virtual void | setupSelfAfter () |
virtual void | setupSelfBefore () |
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Item () | |
Private Types | |
using | BaseType = SimulationItem |
using | ItemType = LuminosityNormalization |
Friends | |
class | ItemRegistry |
An instance of a LuminosityNormalization subclass describes the normalization of the luminosity for a primary source. In other words, it provides the mechanism for determining the appropriate scaling factor given a spectral distribution that is normalized to unity. This abstract base class just defines an interface that must be implemented by each subclass.
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inlineprotected |
Default constructor for abstract Item subclass LuminosityNormalization : "the luminosity normalization for a primary source" .
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pure virtual |
This function returns the luminosity of a source with the normalized spectral distribution described by the specified SED object, limited to the intrinsic wavelength range (which is known by the SED object).
Implemented in BandLuminosityNormalization, IntegratedLuminosityNormalization, LineLuminosityNormalization, and SpecificLuminosityNormalization.