#include <RotateGeometryDecorator.hpp>
Public Member Functions | |
double | density (Position bfr) const override |
double | eulerAlpha () const |
double | eulerBeta () const |
double | eulerGamma () const |
Position | generatePosition () const override |
Geometry * | geometry () const |
void | setupSelfBefore () override |
double | SigmaX () const override |
double | SigmaY () const override |
double | SigmaZ () const override |
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int | dimension () const override |
virtual double | density (Position bfr) const =0 |
virtual int | dimension () const =0 |
virtual Position | generatePosition () const =0 |
virtual double | SigmaX () const =0 |
virtual double | SigmaY () const =0 |
virtual double | SigmaZ () const =0 |
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template<class T > | |
T * | find (bool setup=true) const |
template<class T > | |
T * | interface (int levels=-999999, bool setup=true) const |
virtual string | itemName () const |
void | setup () |
string | typeAndName () const |
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Item (const Item &)=delete | |
virtual | ~Item () |
void | addChild (Item *child) |
const vector< Item * > & | children () const |
virtual void | clearItemListProperty (const PropertyDef *property) |
void | destroyChild (Item *child) |
virtual bool | getBoolProperty (const PropertyDef *property) const |
virtual vector< double > | getDoubleListProperty (const PropertyDef *property) const |
virtual double | getDoubleProperty (const PropertyDef *property) const |
virtual string | getEnumProperty (const PropertyDef *property) const |
virtual int | getIntProperty (const PropertyDef *property) const |
virtual vector< Item * > | getItemListProperty (const PropertyDef *property) const |
virtual Item * | getItemProperty (const PropertyDef *property) const |
virtual string | getStringProperty (const PropertyDef *property) const |
int | getUtilityProperty (string name) const |
virtual void | insertIntoItemListProperty (const PropertyDef *property, int index, Item *item) |
Item & | operator= (const Item &)=delete |
Item * | parent () const |
virtual void | removeFromItemListProperty (const PropertyDef *property, int index) |
virtual void | setBoolProperty (const PropertyDef *property, bool value) |
virtual void | setDoubleListProperty (const PropertyDef *property, vector< double > value) |
virtual void | setDoubleProperty (const PropertyDef *property, double value) |
virtual void | setEnumProperty (const PropertyDef *property, string value) |
virtual void | setIntProperty (const PropertyDef *property, int value) |
virtual void | setItemProperty (const PropertyDef *property, Item *item) |
virtual void | setStringProperty (const PropertyDef *property, string value) |
void | setUtilityProperty (string name, int value) |
virtual string | type () const |
Protected Member Functions | |
RotateGeometryDecorator () | |
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GenGeometry () | |
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Geometry () | |
Random * | random () const |
void | setupSelfBefore () override |
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SimulationItem () | |
virtual bool | offersInterface (const std::type_info &interfaceTypeInfo) const |
virtual void | setupSelfAfter () |
virtual void | setupSelfBefore () |
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Item () | |
Private Types | |
using | BaseType = GenGeometry |
using | ItemType = RotateGeometryDecorator |
Private Member Functions | |
Position | derotate (Position bfr) const |
Position | rotate (Position bfrorig) const |
Private Attributes | |
double | _cosalpha |
double | _cosbeta |
double | _cosgamma |
double | _eulerAlpha |
double | _eulerBeta |
double | _eulerGamma |
Geometry * | _geometry |
double | _R11 |
double | _R12 |
double | _R13 |
double | _R21 |
double | _R22 |
double | _R23 |
double | _R31 |
double | _R32 |
double | _R33 |
double | _sinalpha |
double | _sinbeta |
double | _singamma |
Friends | |
class | ItemRegistry |
The RotateGeometryDecorator class is a decorator that applies an arbitrary rotation to any geometry. For the rotation, we use the general framework of the three Euler angles that can be used to decompose any rotation into a sequence of three individual rotations over the principle axes. We apply the following set of rotations (the so-called X-convention):
If the original position of a vector is denoted as
or explicitly
The properties of a RotateGeometryDecorator object are a reference to the Geometry object being decorated, and the three Euler angles
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inlineprotected |
Default constructor for concrete Item subclass RotateGeometryDecorator : "a decorator that adds a rotation to any geometry" .
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overridevirtual |
This function derotates a position
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inline |
This function returns the value of the discoverable double property eulerAlpha : "the first Euler angle α" .
This property represents a physical quantity of type "posangle" .
The minimum value for this property is "0 deg" .
The maximum value for this property is "360 deg" .
The default value for this property is given by the conditional value expression "0 deg" .
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inline |
This function returns the value of the discoverable double property eulerBeta : "the second Euler angle β" .
This property represents a physical quantity of type "posangle" .
The minimum value for this property is "0 deg" .
The maximum value for this property is "180 deg" .
The default value for this property is given by the conditional value expression "0 deg" .
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inline |
This function returns the value of the discoverable double property eulerGamma : "the third Euler angle γ" .
This property represents a physical quantity of type "posangle" .
The minimum value for this property is "0 deg" .
The maximum value for this property is "360 deg" .
The default value for this property is given by the conditional value expression "0 deg" .
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overridevirtual |
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inline |
This function returns the value of the discoverable item property geometry : "the geometry to be rotated" .
This function rotates a position
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overridevirtual |
This function calculates and stores some auxiliary values.
Reimplemented from Geometry.
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overridevirtual |
This function returns the X-axis surface density, i.e. the integration of the density along the entire X-axis,
It is impossible to calculate this value for a random value of the rotation angles. We simply return the X-axis surface density of the original geometry.
Implements Geometry.
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overridevirtual |
This function returns the Y-axis surface density, i.e. the integration of the density along the entire Y-axis,
It is impossible to calculate this value for a random value of the rotation angles. We simply return the Y-axis surface density of the original geometry.
Implements Geometry.
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overridevirtual |
This function returns the Z-axis surface density, i.e. the integration of the density along the entire Z-axis,
It is impossible to calculate this value for a random value of the rotation angles. We simply return the Z-axis surface density of the original geometry.
Implements Geometry.