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SepAxGeometry Class Referenceabstract

#include <SepAxGeometry.hpp>

Inheritance diagram for SepAxGeometry:
Inheritance graph
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Public Member Functions

Position generatePosition () const override
 
virtual double randomCylRadius () const =0
 
virtual double randomZ () const =0
 
- Public Member Functions inherited from AxGeometry
virtual double density (double R, double z) const =0
 
double density (Position bfr) const override
 
int dimension () const override
 
virtual double SigmaR () const =0
 
double SigmaX () const override
 
double SigmaY () const override
 
- Public Member Functions inherited from Geometry
virtual double density (Position bfr) const =0
 
virtual int dimension () const =0
 
virtual Position generatePosition () const =0
 
virtual double SigmaX () const =0
 
virtual double SigmaY () const =0
 
virtual double SigmaZ () const =0
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 SepAxGeometry ()
 
- Protected Member Functions inherited from AxGeometry
 AxGeometry ()
 
- Protected Member Functions inherited from Geometry
 Geometry ()
 
Randomrandom () const
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = AxGeometry
 
using ItemType = SepAxGeometry
 

Friends

class ItemRegistry
 

Detailed Description

The SepAxGeometry class is an abstract subclass of the AxGeometry class, and serves as a base class for axisymmetric geometries, where the density is a separable function of R and z. This means that we can write it as

ρ(r)=ρR(R)ρz(z),

with ρR and ρz functions that satisfy the normalization

2π0ρR(R)RdR=ρz(z)dz=1.

Constructor & Destructor Documentation

◆ SepAxGeometry()

SepAxGeometry::SepAxGeometry ( )
inlineprotected

Default constructor for abstract Item subclass SepAxGeometry : "a separable axisymmetric geometry" .

Member Function Documentation

◆ generatePosition()

Position SepAxGeometry::generatePosition ( ) const
overridevirtual

This function generates a random position from the geometry, by drawing a random point from the three-dimensional probability density p(r)dr=ρ(r)dr. In a separable axisymmetric geometry, this three-dimensional probability density is separable into a cylindrical, an azimuthal and a vertical component:

p(r)dr=[2πρR(R)RdR][dϕ2π][ρz(z)dz].

A random position can hence be constructed by combining random cylindrical coordinates, each chosen from their own probability distributions. A random azimuth ϕ is readily found by chosing a random deviate X and setting ϕ=2πX. A random cylindrical radius and height can be found through the member functions randomR() and randomz(), which have to be provided for each class derived from the SepAxGeometry class.

Implements Geometry.

◆ randomCylRadius()

virtual double SepAxGeometry::randomCylRadius ( ) const
pure virtual

This pure virtual function returns the cylindrical radius R of a random position. For any axisymmetric geometry in which the density is separable in R and z, this can be achieved by generating a random R from the one-dimensional probability distribution

p(R)dR=2πρR(R)RdR.

Implemented in AnnulusGeometry, BrokenExpDiskGeometry, ExpDiskGeometry, and RingGeometry.

◆ randomZ()

virtual double SepAxGeometry::randomZ ( ) const
pure virtual

This pure virtual function returns the height z of a random position. For any axisymmetric geometry in which the density is separable in R and z, this can be achieved by generating a random z from the one-dimensional probability distribution

p(z)dz=ρz(z)dz.

Implemented in AnnulusGeometry, BrokenExpDiskGeometry, ExpDiskGeometry, and RingGeometry.


The documentation for this class was generated from the following file: