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TriaxialGeometryDecorator Class Reference

#include <TriaxialGeometryDecorator.hpp>

Inheritance diagram for TriaxialGeometryDecorator:
Inheritance graph
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Public Member Functions

double density (Position bfr) const override
 
double flatteningY () const
 
double flatteningZ () const
 
Position generatePosition () const override
 
SpheGeometrygeometry () const
 
double SigmaX () const override
 
double SigmaY () const override
 
double SigmaZ () const override
 
- Public Member Functions inherited from GenGeometry
int dimension () const override
 
virtual double density (Position bfr) const =0
 
virtual int dimension () const =0
 
virtual Position generatePosition () const =0
 
virtual double SigmaX () const =0
 
virtual double SigmaY () const =0
 
virtual double SigmaZ () const =0
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 TriaxialGeometryDecorator ()
 
- Protected Member Functions inherited from GenGeometry
 GenGeometry ()
 
- Protected Member Functions inherited from Geometry
 Geometry ()
 
Randomrandom () const
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = GenGeometry
 
using ItemType = TriaxialGeometryDecorator
 

Private Attributes

double _flatteningY
 
double _flatteningZ
 
SpheGeometry_geometry
 
const double & _p
 
const double & _q
 

Friends

class ItemRegistry
 

Detailed Description

The TriaxialGeometryDecorator class is a geometry decorator that constructs a triaxial geometry based on a spherical geometry. The properties of an TriaxialGeometryDecorator object are a reference to the SpheGeometry object being decorated and the flattening parameters \(p\) and \(q\). If the original spherical geometry is characterized by the density profile \( \rho_{\text{s}}(r) \), the new geometry has as density

\[ \rho(x,y,z) = \frac{1}{p\,q}\, \rho_{\text{s}}\left(\sqrt{x^2 + \frac{y^2}{p^2} + \frac{z^2}{q^2}}\right). \]

This new geometry is also normalized to one. Note that the flattening parameters can have any value \(p>0, q>0\).

Constructor & Destructor Documentation

◆ TriaxialGeometryDecorator()

TriaxialGeometryDecorator::TriaxialGeometryDecorator ( )
inlineprotected

Default constructor for concrete Item subclass TriaxialGeometryDecorator : "a decorator that constructs a triaxial variant of any spherical geometry" .

Member Function Documentation

◆ density()

double TriaxialGeometryDecorator::density ( Position  bfr) const
overridevirtual

This function returns the density \(\rho({\bf{r}})\) at the position \({\bf{r}}\). It just implements the analytical formula.

Implements Geometry.

◆ flatteningY()

TriaxialGeometryDecorator::flatteningY ( ) const
inline

This function returns the value of the discoverable double property flatteningY : "the flattening parameter p (along the y-axis)" .

The minimum value for this property is "]0" .

The default value for this property is given by the conditional value expression "1" .

◆ flatteningZ()

TriaxialGeometryDecorator::flatteningZ ( ) const
inline

This function returns the value of the discoverable double property flatteningZ : "the flattening parameter q (along the z-axis)" .

The minimum value for this property is "]0" .

The default value for this property is given by the conditional value expression "1" .

◆ generatePosition()

Position TriaxialGeometryDecorator::generatePosition ( ) const
overridevirtual

This function generates a random position from the geometry, by drawing a random point from the three-dimensional probability density \(p({\bf{r}})\, {\text{d}}{\bf{r}} = \rho({\bf{r}})\, {\text{d}}{\bf{r}}\). It first generates a random position \({\bf{r}}_{\text{s}}\) by calling the generatePosition() function of the geometry being decorated and applies a simple linear transformation to the coordinates, \(x = x_{\text{s}}, y = p\,y_{\text{s}}, z = q\,z_{\text{s}}\).

Implements Geometry.

◆ geometry()

SpheGeometry * TriaxialGeometryDecorator::geometry ( ) const
inline

This function returns the value of the discoverable item property geometry : "the spherical geometry to be made triaxial" .

◆ SigmaX()

double TriaxialGeometryDecorator::SigmaX ( ) const
overridevirtual

This function returns the X-axis surface density, i.e. the integration of the density along the entire X-axis,

\[ \Sigma_X = \int_{-\infty}^\infty \rho(x,0,0)\,{\text{d}}x. \]

We easily obtain

\[ \Sigma_X = \frac{2}{p\,q} \int_{-\infty}^\infty \rho_{\text{orig}}(x)\,{\text{d}}x = \frac{2}{p\,q}\,\Sigma_{r,{\text{orig}}}. \]

Implements Geometry.

◆ SigmaY()

double TriaxialGeometryDecorator::SigmaY ( ) const
overridevirtual

This function returns the Y-axis surface density, i.e. the integration of the density along the entire Y-axis,

\[ \Sigma_Y = \int_{-\infty}^\infty \rho(0,y,0)\,{\text{d}}y. \]

We easily obtain

\[ \Sigma_Y = \frac{2}{p\,q} \int_{-\infty}^\infty \rho_{\text{orig}} \left(\frac{y}{p}\right)\,{\text{d}}y = \frac{2}{q}\,\Sigma_{r,{\text{orig}}}. \]

Implements Geometry.

◆ SigmaZ()

double TriaxialGeometryDecorator::SigmaZ ( ) const
overridevirtual

This function returns the Z-axis surface density, i.e. the integration of the density along the entire Z-axis,

\[ \Sigma_Z = \int_{-\infty}^\infty \rho(0,0,z)\,{\text{d}}z. \]

We easily obtain

\[ \Sigma_Z = \frac{2}{p\,q} \int_{-\infty}^\infty \rho_{\text{orig}} \left(\frac{z}{q}\right)\,{\text{d}}z = \frac{2}{p}\,\Sigma_{r,{\text{orig}}}. \]

Implements Geometry.


The documentation for this class was generated from the following file: