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UniformSmoothingKernel Class Reference

#include <UniformSmoothingKernel.hpp>

Inheritance diagram for UniformSmoothingKernel:
Inheritance graph
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Public Member Functions

double columnDensity (double q) const override
 
double density (double u) const override
 
double generateRadius () const override
 
virtual double columnDensity (double q) const =0
 
virtual double density (double u) const =0
 
virtual double generateRadius () const =0
 
- Public Member Functions inherited from SimulationItem
template<class T >
T * find (bool setup=true) const
 
template<class T >
T * interface (int levels=-999999, bool setup=true) const
 
virtual string itemName () const
 
void setup ()
 
string typeAndName () const
 
- Public Member Functions inherited from Item
 Item (const Item &)=delete
 
virtual ~Item ()
 
void addChild (Item *child)
 
const vector< Item * > & children () const
 
virtual void clearItemListProperty (const PropertyDef *property)
 
void destroyChild (Item *child)
 
virtual bool getBoolProperty (const PropertyDef *property) const
 
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
 
virtual double getDoubleProperty (const PropertyDef *property) const
 
virtual string getEnumProperty (const PropertyDef *property) const
 
virtual int getIntProperty (const PropertyDef *property) const
 
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
 
virtual ItemgetItemProperty (const PropertyDef *property) const
 
virtual string getStringProperty (const PropertyDef *property) const
 
int getUtilityProperty (string name) const
 
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
 
Itemoperator= (const Item &)=delete
 
Itemparent () const
 
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
 
virtual void setBoolProperty (const PropertyDef *property, bool value)
 
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
 
virtual void setDoubleProperty (const PropertyDef *property, double value)
 
virtual void setEnumProperty (const PropertyDef *property, string value)
 
virtual void setIntProperty (const PropertyDef *property, int value)
 
virtual void setItemProperty (const PropertyDef *property, Item *item)
 
virtual void setStringProperty (const PropertyDef *property, string value)
 
void setUtilityProperty (string name, int value)
 
virtual string type () const
 

Protected Member Functions

 UniformSmoothingKernel ()
 
- Protected Member Functions inherited from SmoothingKernel
 SmoothingKernel ()
 
Randomrandom () const
 
void setupSelfBefore () override
 
- Protected Member Functions inherited from SimulationItem
 SimulationItem ()
 
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
 
virtual void setupSelfAfter ()
 
virtual void setupSelfBefore ()
 
- Protected Member Functions inherited from Item
 Item ()
 

Private Types

using BaseType = SmoothingKernel
 
using ItemType = UniformSmoothingKernel
 

Friends

class ItemRegistry
 

Detailed Description

The UniformSmoothingKernel class is a subclass of the abstract SmoothingKernel class, and describes a smoothing kernel with a uniform density and a compact support. It is completely described by the simple kernel density,

W(u)={34πif 0u10else.

This function satisfies the required normalization

4π0W(u)u2du=1.

Constructor & Destructor Documentation

◆ UniformSmoothingKernel()

UniformSmoothingKernel::UniformSmoothingKernel ( )
inlineprotected

Default constructor for concrete Item subclass UniformSmoothingKernel : "a uniform smoothing kernel" .

Member Function Documentation

◆ columnDensity()

double UniformSmoothingKernel::columnDensity ( double  q) const
overridevirtual

This function returns the column density Σ(q)=2q1W(u)uduu2q2 of the smoothing kernel as a function of the normalized impact radius q=ri/h. For the uniform smoothing kernel, we obtain

Σ(q)={32π1q2if 0q1,0else.

Implements SmoothingKernel.

◆ density()

double UniformSmoothingKernel::density ( double  u) const
overridevirtual

This function returns the density W(u) of the smoothing kernel as a function of the normalized radius u. It just implements the analytical formula given in the class header.

Implements SmoothingKernel.

◆ generateRadius()

double UniformSmoothingKernel::generateRadius ( ) const
overridevirtual

This function generates a random normalized radius u from the smoothing kernel by drawing a number from the one-dimensional probability density p(u)du=4πW(u)u2du. This is accomplished by generating a uniform deviate X, and solving the equation

X=4πW(u)u2du

for u. For the uniform smoothing kernel, we obtain the simple expression u=X3.

Implements SmoothingKernel.


The documentation for this class was generated from the following file: