The SKIRT project
advanced radiative transfer for astrophysics
SmoothingKernel Class Referenceabstract

#include <SmoothingKernel.hpp>

Inheritance diagram for SmoothingKernel:

Public Member Functions

virtual double columnDensity (double q) const =0
virtual double density (double u) const =0
virtual double generateRadius () const =0
Public Member Functions inherited from SimulationItem
template<class T>
T * find (bool setup=true) const
template<class T>
T * interface (int levels=-999999, bool setup=true) const
virtual string itemName () const
void setup ()
string typeAndName () const
Public Member Functions inherited from Item
 Item (const Item &)=delete
virtual ~Item ()
void addChild (Item *child)
const vector< Item * > & children () const
virtual void clearItemListProperty (const PropertyDef *property)
void destroyChild (Item *child)
virtual bool getBoolProperty (const PropertyDef *property) const
virtual vector< double > getDoubleListProperty (const PropertyDef *property) const
virtual double getDoubleProperty (const PropertyDef *property) const
virtual string getEnumProperty (const PropertyDef *property) const
virtual int getIntProperty (const PropertyDef *property) const
virtual vector< Item * > getItemListProperty (const PropertyDef *property) const
virtual ItemgetItemProperty (const PropertyDef *property) const
virtual string getStringProperty (const PropertyDef *property) const
int getUtilityProperty (string name) const
virtual void insertIntoItemListProperty (const PropertyDef *property, int index, Item *item)
Itemoperator= (const Item &)=delete
Itemparent () const
virtual void removeFromItemListProperty (const PropertyDef *property, int index)
virtual void setBoolProperty (const PropertyDef *property, bool value)
virtual void setDoubleListProperty (const PropertyDef *property, vector< double > value)
virtual void setDoubleProperty (const PropertyDef *property, double value)
virtual void setEnumProperty (const PropertyDef *property, string value)
virtual void setIntProperty (const PropertyDef *property, int value)
virtual void setItemProperty (const PropertyDef *property, Item *item)
virtual void setStringProperty (const PropertyDef *property, string value)
void setUtilityProperty (string name, int value)
virtual string type () const

Protected Member Functions

 SmoothingKernel ()
Randomrandom () const
void setupSelfBefore () override
Protected Member Functions inherited from SimulationItem
 SimulationItem ()
virtual bool offersInterface (const std::type_info &interfaceTypeInfo) const
virtual void setupSelfAfter ()
Protected Member Functions inherited from Item
 Item ()

Private Types

using BaseType
using ItemType

Private Attributes

Random_random

Friends

class ItemRegistry

Detailed Description

SmoothingKernel is an abstract class that represents smoothing kernels that can be used to smear out points to smoothed particles. Each smoothing kernel is completely defined by the kernel density \(W(u)\) which is just a function of the normalized radius \(u=r/h\) with \(h\) the smoothing length. All smoothing kernels are spherically symmetric, have finite support, and are normalized to one, i.e.

\[ W(u)=0 \quad \text{for}\; u>1 \qquad \text{and} \qquad 4\pi \int_0^1 W(u)\, u^2\, {\text{d}}u = 1. \]

Constructor & Destructor Documentation

◆ SmoothingKernel()

SmoothingKernel::SmoothingKernel ( )
inlineprotected

Default constructor for abstract Item subclass SmoothingKernel: "a smoothing kernel".

Member Function Documentation

◆ columnDensity()

virtual double SmoothingKernel::columnDensity ( double q) const
pure virtual

This function returns the projection of the smoothing kernel along a line with given impact radius (smallest distance) to the kernel's center. In formula form, this is the column density \(\Sigma(q) = 2 \int_{q}^1 \frac{W(u)\,u \,{\text{d}}u} {\sqrt{u^2-q^2}}\) of the smoothing kernel as a function of the normalized impact radius \(q=r_\text{i}/h\), or zero for \(q\ge 1\). Subclasses must implement this function appropriately.

Implemented in CubicSplineSmoothingKernel, QuarticSplineSmoothingKernel, ScaledGaussianSmoothingKernel, and UniformSmoothingKernel.

◆ density()

virtual double SmoothingKernel::density ( double u) const
pure virtual

This function returns the density \(W(u)\) of the smoothing kernel as a function of the normalized radius \(u\). Subclasses must implement this function appropriately.

Implemented in CubicSplineSmoothingKernel, QuarticSplineSmoothingKernel, ScaledGaussianSmoothingKernel, and UniformSmoothingKernel.

◆ generateRadius()

virtual double SmoothingKernel::generateRadius ( ) const
pure virtual

This pure virtual function generates a random normalized radius \(u\) from the smoothing kernel, by drawing a number from the one-dimensional probability density \(p(u)\,{\text{d}}u = 4\pi\,W(u)\,u^2\, {\text{d}}u \). Subclasses must implement this function appropriately.

Implemented in CubicSplineSmoothingKernel, QuarticSplineSmoothingKernel, ScaledGaussianSmoothingKernel, and UniformSmoothingKernel.

◆ random()

Random * SmoothingKernel::random ( ) const
inlineprotected

This function returns the simulation's random generator as a service to subclasses.

◆ setupSelfBefore()

void SmoothingKernel::setupSelfBefore ( )
overrideprotectedvirtual

This function caches the simulation's random generator for use by subclasses.

Reimplemented from SimulationItem.


The documentation for this class was generated from the following file: